FunAnanas
FunAnanas · 2 players

Tower

Prototype

Plan in secret, then watch both plans play out at once: towers to defend, units to attack, three lanes.

2 players Plays on a desktop Sign in to play

How it plays

A tower defence for two, played a turn at a time with a small deck of cards. You and your rival each have a base and your own copy of the same map: one winding path and a dozen tiles beside it. Every card is two things: send it along your rival's path as units, which walk it once and come back round in your deck, or build it on one of your tiles as a tower, which stays and guards.

Both of you plan in secret and lock in. Then both plans play out at once. You never see what your rival holds or where it is going until it is too late to answer it, so the game is reading them: what they will send, where they have left a gap in range, and what must still be in their deck.

Two sides, one set of rules

One player is Coquette, all bows and lace; the other is Goth, all bats and candlelight. They look nothing alike and play by the same rules. The shuffle is the only chance: the same two plans always end the same way.

What to know before a first match

When both plans are locked the turn plays out in front of you: the waves walk, the towers fire, and a base that falls closes its doors for the night. Tower is for a desktop screen, and this is an early version, still being tuned by play.